The images show the game's current interface; the background, names and numbers are sample data.
A handful of NPCs in the cities and regions of Nareth accompany you through the whole adventure: they start the story, carry you from one region to the next, and handle your trading, storage and upgrades. This page goes through them one by one, together with the options in their dialogue menus.
Aldo the Chronicler
Aldo the Chronicler is the old scholar who found you after the shard brought you back to life. He says every shard finds its way home, and you are the one who will carry them there.
- Where: in all three capitals, and in the regions of the Chronicle chapters, at the starting point next to the Ferryman.
- Chronicle – the next chapter: its story, its location and the current task. This is also where you close chapters. Details: The Chronicle.
- Heroes' Shop – Aldo's shop.
Kalden the Ferryman
Kalden the Ferryman is Nareth's main traveller.
- Where: at the starting point of every region and in all three capitals.
- Travel – takes you to any region already open to you. Destinations are grouped: Cities and valleys, levels 10–99, levels 100–199, level 200 and up.
- Dungeon / boss room – the entrance to the dungeons, from any region. Details: Dungeons.
- Festival task – one gathering task per day during festivals. Details: Events.
Ash Wanderer
The Ash Wanderer is an old wanderer in an ash-grey hooded robe and cloak; a glowing iron lantern hangs from his gnarled walking staff.
- Where: at the starting point of every region and in all three capitals, next to the Ferryman.
- Travel to the new lands of Nareth – takes you to the same places, under the same rule and for the same fare as the Ferryman. He does not offer the region you are currently in.
Travel rules and fares
- A place is open to you if you are at most 10 levels below its recommended level and you have reached its chapter in the Chronicle – or have been there before. Cities are always open.
- Fare: the destination's level × 5 silver, but at least 10 silver.
| Destination | Fare |
|---|---|
| Cities, starting valleys (level 1) | 10 silver |
| Riven Spine (level 20) | 1 gold |
| Ironhorn Highlands (level 110) | 5 gold 50 silver |
| Frozen Crown (level 200) | 10 gold |
| Stone Giants' Pass (level 220) | 11 gold |
The full list of regions: Regions. Other ways to travel: Travel.
Csenge the Ash Researcher
Csenge the Ash Researcher stands next to Aldo in all three capitals. She collects traces of the Ash Cult and the shards: if we understand what the ash does, perhaps we can stop it.
- On the Trail of Ash – a ten-stage research series from level 30 to level 280. The traces are dropped by Chronicle monsters, and every stage grants a permanent bonus. The stages are listed on The Chronicle page.
City NPCs
The same NPCs stand in all three capitals, around the starting point.
| NPC | Menu options | Related page |
|---|---|---|
| Mira the Grocer | shop, Heroes' Shop | – |
| Gerold the Storekeeper | Storage, Item Shop Storage, Gold Ingot Exchange | Storage |
| Bertalan Kormos, the Ancient Smith | Forging (the Ancient Forge) | Item upgrades |
| Torvin the Weaponsmith and Adalbert the Land Registrar | guild plots | Guilds |
| Guild Guard | Found a guild, Leave guild, Disband guild, Guild Ranking | Guilds |
| Granny Irsa | Restart Discipline, Oath promise, To the Moongarden | Oath ceremony |
| Ildikó, Priestess of the Moongarden | Begin the oath ceremony, End the oath ceremony, Releasing the oath | Oath ceremony |
| Ulrik the Arena Master | Duel Challenge, Watch Duel, Tournament of Champions | Tournament of Champions |
| Huntmaster Borka | Daily Hunt, Monster Hunter Assignment | – |
| Mirella the Scholar | The Scholar's Journal | – |
| Old Tarkó | The Lost Legacy | – |
| Eliás the Quizmaster | Chronicle Quiz | The Chronicle |
| Old Catfish the Fisherman | Fishing Shop, Fishing Kit | – |
| Bodor the Miner | Mining Shop | – |
| Serafin the Mixer, Huron the Herbalist, Jarek the Polisher | Recipes | – |
| Lilla the Hairdresser | Restore old hairstyle | – |
The masters of the orders
The five classes are heirs to five old orders. The order masters can be found in all three capitals: they set you a trial at levels 30, 60, 120, 180 and 240, and each trial unlocks a new skill rank (II–V and Legendary). See Skill ranks.
| Master | Order | Class |
|---|---|---|
| Ormund | Master of the Iron Vow | Ironvowed |
| Vesna | Master of the Silent Hand | Moonshade |
| Dravor | the Last Ash Knight | Ashcaller |
| Brenna | Voice of the Runevoice Circle | Runecaller |
| Neryth | Master of the Order of the Shadowspear | Dark Elf |
The trials: The First Oath, Ash on the Blade, The Lost Sibling, The Order's Secret and The Master's Legacy.
The gate of the Ashwell
At the edge of all three cities, south of the starting point, stands the gate of the Ashwell. In its Ashwell menu you choose the tier, and the party run begins. Details: Ashwell.
See also: Cities, Companions.
