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14 results for “Legendary”
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Ability Ranks
Ability ranks I–V and the Legendary peak: ability points as you level, with the cap raised by your class order's Order Trials.
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Dungeons
Party dungeons with stages and a final boss, in three difficulties (Normal, Heroic, Legendary).
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Elder Runes
24 Elder Runes that form runewords in your weapon and armor: the trigger rune gathers power, the effect rune releases it.
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Dread Gates
Key-based wave battles across ten tiers: open a Dread Gate with a Dread Key, hold back the hordes and defeat the gate lord. Seals add modifiers and bigger rewards.
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Levels and progression
The road to level 300, the Heroic Level beyond it, permanent bonuses and unlocking the Dark Elf.
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Important NPCs
Aldo the Chronicler, the travellers (Kalden and the Ash Wanderer), Csenge the Ash Researcher and the merchants and masters of the cities – who stands where and what they offer.
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Runs
The endgame run system in one place: dungeons, the Ashwell, Dread Gates and Elder Runes, with automatic group finding.
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Death and Revival
What happens when you fall: the death screen, reviving on the spot or in town, the experience loss rules and the Resurrection Rune.
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Classes
Ironvowed, Moonshade, Ashcaller, Runecaller and Dark Elf – five classes, four starting heroes; each with two paths of six abilities.
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User Interface
How the game screen is laid out, the sidebar, the taskbar and the main windows – where to find everything and which key opens it.
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The Chronicle
How the 30-chapter main questline is built – acts, level bands, locations, side stories and related tasks, without any twists.
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Monsters and Bosses
An overview of Nareth's monsters: ranks, level brackets, the bracket bosses, the dungeon lords and the five world bosses.
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Item Upgrading
Forging I–V at the Ancient Forge, Runebinding at the Runebinder, the Binding Enchant and the item tooltip – everything that makes your gear stronger.
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Travel
How to reach the regions of Nareth: Kalden the Ferryman, the Ash Wanderer and world map waypoints, prices and locked locations.