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18 results for “party”
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Parties and Group Finder
Fighting as a party, automatic group finding for runs, manual group listings, party members on the map, and queueing for PvP as a party.
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Dungeons
Party dungeons with stages and a final boss, in three difficulties (Normal, Heroic, Legendary).
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Runs
The endgame run system in one place: dungeons, the Ashwell, Dread Gates and Elder Runes, with automatic group finding.
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Ashwell
A timed, tiered endgame run with 150 tiers: fill the Ash gauge, defeat the Wellwarden and dive ever deeper.
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Dread Gates
Key-based wave battles across ten tiers: open a Dread Gate with a Dread Key, hold back the hordes and defeat the gate lord. Seals add modifiers and bigger rewards.
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PvP – Player versus Player
Ranked 2v2 and 3v3 Blood Arena, the 10 vs 10 Ironfield battlefield, open-world War Mode and duels – everything player versus player.
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Classes
Ironvowed, Moonshade, Ashcaller, Runecaller and Dark Elf – five classes, four starting heroes; each with two paths of six abilities.
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User Interface
How the game screen is laid out, the sidebar, the taskbar and the main windows – where to find everything and which key opens it.
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Guilds
Founding and leading a guild, guild plots, the guild smith, the fortresses of the Clan Siege and the guild rankings – everything guild life needs.
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First Steps
Your account, character creation (race and class chosen separately), the shared start, starting the Chronicle, choosing a faction, the first levels and what happens when you die.
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Important NPCs
Aldo the Chronicler, the travellers (Kalden and the Ash Wanderer), Csenge the Ash Researcher and the merchants and masters of the cities – who stands where and what they offer.
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Ashrift
A live world event in the hunting grounds: the earth cracks open and monsters pour out in three waves – and the reward goes to everyone who pulled their weight.
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Border War
Every Thursday evening the three factions clash over the shards of the borderlands; the winning faction gains +5% experience for a week.
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Controls
Fighting with the mouse and the 1–6 ability bar, dodging, the keys for the main windows, the world map, NPC dialogue and photo mode.
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The Chronicle
How the 30-chapter main questline is built – acts, level bands, locations, side stories and related tasks, without any twists.
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Nareth
A cracked world above the Void, where the ash of the shattered Dawnstone has been falling for thirty years.
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Cities
Bloodmoon Keep, Suncrown Keep and Veilharbor – the capitals of the three factions.
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Regions
Every region of Nareth with its recommended level, its Chronicle chapter and a short description.